My Rust server | Powered by AMP
Offline 76.13.112.232:28017 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:35 UTC16d ago | 0° | – | running | 0 |
| Wed 30 Sep, 22:31 UTC27d ago | 4° | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Rust server | Powered by AMP?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on My Rust server | Powered by AMP?
My Rust server | Powered by AMP has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days 22 hours ago the server made the world it is on now.
Player counts
How busy is My Rust server | Powered by AMP?
My Rust server | Powered by AMP went quiet 28 hours ago and is offline right now. The average across the last seven days is 0 players.
How does My Rust server | Powered by AMP rank against other Rust servers?
Player hours over seven days put My Rust server | Powered by AMP at #15,405, in the top 69% of ranked servers.
Rules and settings
Which map does My Rust server | Powered by AMP run?
A procedural map of size 4,096 with seed 1497290993, generated by the game, runs on My Rust server | Powered by AMP. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on My Rust server | Powered by AMP?
The name My Rust server | Powered by AMP does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2635 and build 167781 on Linux is what My Rust server | Powered by AMP runs. Steam updates your game for you, and the protocol has to match for you to join.
Is My Rust server | Powered by AMP online, and how reliable is it?
My Rust server | Powered by AMP is down just now; the last sighting was 28 hours ago. About 41 hours ago is when it last restarted, by its own uptime figure. It was up 91 of 168 hours across the last 7 full days, or 54% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is My Rust server | Powered by AMP located?
A region is not published for My Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 76.13.112.232:28017.
Does My Rust server | Powered by AMP run smoothly?
The last 48 hours brought an average of 54 server fps and a floor of 7. The world held as many as 71,245 entities, buildings and deployables included. The highest memory use was 2,790 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?
Modded Rust servers, by live population are the Rust Heatmap lists that My Rust server | Powered by AMP fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard rules; mp25 (Max players): The slot count is 25; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join My Rust server | Powered by AMP?
Enter client.connect 76.13.112.232:28017 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.