Rust HeatmapInfrared · players
IR live Players74,292 Servers11,842 Warm3,699 Fresh wipes · 3h224 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–99° · slots

Mazda's Server

Offline 75.88.11.123:10000 checked 40d ago

moddedoxide
Sp1 · players now 0/ 99
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,456
rank
no region published
40d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 40d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
84 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
273 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Mazda's Server?

The record of Mazda's Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 40 days 13 hours ago.

Population

How busy is Mazda's Server?

The last time Mazda's Server was seen was 40 days 12 hours ago, and it is offline now.

How does Mazda's Server rank against other Rust servers?

Ranked #15,456 on seven-day player hours, Mazda's Server is in the top – of all ranked servers.

Map and rules

Which map does Mazda's Server run?

A procedural map, generated by the game, runs on Mazda's Server.

What are the rules and settings on Mazda's Server?

The name Mazda's Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Mazda's Server run?

The build on Mazda's Server is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Mazda's Server online, and how reliable is it?

Last seen 40 days 12 hours ago, Mazda's Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 19 September 2026.

Where is Mazda's Server located?

A region is not published for Mazda's Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 75.88.11.123:10000.

Lists and filters

Which Rust Heatmap lists and filters include Mazda's Server?

The Rust Heatmap lists that Mazda's Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mazda's Server mean?

The game's server browser reads the tags Mazda's Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp99 (Max players): Slot count: 99; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Mazda's Server?

Press F1 in Rust to open the console, then enter client.connect 75.88.11.123:10000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp99,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp99
Max players Slot count: 99.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs164530
Build This build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.