Rust HeatmapInfrared · players
IR live Players38,680 Servers11,699 Warm2,939 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

BZPVETEST

Online 75.175.131.244:28015 checked 12m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 05:00flare: a wipe in that hourThu 00:00
0
7-day average
peak –
#15,353
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123405:0013:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

01020304005:0013:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
7 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on BZPVETEST?

BZPVETEST has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 7 hours ago the server made the world it is on now.

Population

How busy is BZPVETEST?

Of 50 slots on BZPVETEST, 0 are in use right now. The average across the last seven days is 0 players.

How does BZPVETEST rank against other Rust servers?

Player hours over seven days put BZPVETEST at #15,353, in the top 69% of ranked servers.

Map and rules

Which map does BZPVETEST run?

The map on BZPVETEST is procedural, size 4,250 with seed 1413175854, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on BZPVETEST?

The name BZPVETEST does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does BZPVETEST run?

Rust network protocol 2634 and build 167781 is the build BZPVETEST runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is BZPVETEST online, and how reliable is it?

Online now: BZPVETEST. The uptime it reports puts the last restart at about 10 days 4 hours ago. 23 of 24 hours up in the last 1 full day, which is 96%. Rust Heatmap has had it on record since 27 October 2026.

Where is BZPVETEST located?

Nothing about a region comes from BZPVETEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 75.175.131.244:28015 is its address.

Does BZPVETEST run smoothly?

The last 48 hours brought an average of 40 server fps and a floor of 39. Buildings, deployables and the rest of the world came to as much as 96,779 entities. The highest memory use was 5,364 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include BZPVETEST?

Modded Rust servers, by live population are the Rust Heatmap lists that BZPVETEST fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BZPVETEST mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags BZPVETEST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join BZPVETEST?

Press F1 in Rust to open the console, then enter client.connect 75.175.131.244:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://battlezone.gg/ is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.