XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline 75.109.37.163:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The record of XESSIVEMINDS DEVELOPMENT SERVER ONLY's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 37 days 18 hours ago.
Player counts
How busy is XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The last time XESSIVEMINDS DEVELOPMENT SERVER ONLY was seen was 37 days 17 hours ago, and it is offline now.
How does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank against other Rust servers?
Player hours over seven days put XESSIVEMINDS DEVELOPMENT SERVER ONLY at #15,482, in the top 67% of ranked servers.
Settings and rules
Which map does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?
A procedural map, generated by the game, runs on XESSIVEMINDS DEVELOPMENT SERVER ONLY.
What are the rules and settings on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
A gather rate is not given in the name XESSIVEMINDS DEVELOPMENT SERVER ONLY. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?
Rust network protocol 2633 and build 164530 on Windows is what XESSIVEMINDS DEVELOPMENT SERVER ONLY runs. To join, your game must match the protocol; Steam handles the update.
Is XESSIVEMINDS DEVELOPMENT SERVER ONLY online, and how reliable is it?
Offline at the moment: XESSIVEMINDS DEVELOPMENT SERVER ONLY was last seen 37 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 21 September 2026.
Where is XESSIVEMINDS DEVELOPMENT SERVER ONLY located?
Nothing about a region comes from XESSIVEMINDS DEVELOPMENT SERVER ONLY. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 75.109.37.163:28015.
Lists and filters
Which Rust Heatmap lists and filters include XESSIVEMINDS DEVELOPMENT SERVER ONLY?
These Rust Heatmap lists include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY mean?
These are the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Enter client.connect 75.109.37.163:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.