XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline 75.109.37.163:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Its rhythm cannot yet be told: too few of XESSIVEMINDS DEVELOPMENT SERVER ONLY's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 38 days 2 hours ago the server made the world it is on now.
Population
How busy is XESSIVEMINDS DEVELOPMENT SERVER ONLY?
XESSIVEMINDS DEVELOPMENT SERVER ONLY went quiet 37 days 20 hours ago and is offline right now.
How does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank against other Rust servers?
Player hours over seven days put XESSIVEMINDS DEVELOPMENT SERVER ONLY at #15,498, in the top 68% of ranked servers.
Map and rules
Which map does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?
XESSIVEMINDS DEVELOPMENT SERVER ONLY runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
A gather rate is not given in the name XESSIVEMINDS DEVELOPMENT SERVER ONLY. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?
The build on XESSIVEMINDS DEVELOPMENT SERVER ONLY is Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is XESSIVEMINDS DEVELOPMENT SERVER ONLY online, and how reliable is it?
Offline at the moment: XESSIVEMINDS DEVELOPMENT SERVER ONLY was last seen 37 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 21 September 2026.
Where is XESSIVEMINDS DEVELOPMENT SERVER ONLY located?
A region is not published for XESSIVEMINDS DEVELOPMENT SERVER ONLY. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 75.109.37.163:28015.
Tags
Which Rust Heatmap lists and filters include XESSIVEMINDS DEVELOPMENT SERVER ONLY?
These Rust Heatmap lists include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY mean?
The game's server browser reads the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join XESSIVEMINDS DEVELOPMENT SERVER ONLY?
To join by console, open it with F1 in Rust and enter client.connect 75.109.37.163:28015. Or press Launch Rust on this page, which connects you through Steam.
