maptest
Offline 74.90.233.85:28025 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:12 UTC22d ago | 1° | – | running | 0 |
| Sat 3 Oct, 22:11 UTC23d ago | 1° | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on maptest?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on maptest?
maptest has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 6 hours ago.
Player counts
How busy is maptest?
Last seen 22 days 6 hours ago, maptest is offline at the moment.
How does maptest rank against other Rust servers?
The top 66% of ranked servers includes maptest, at #14,909 for player hours over the last seven days.
Settings and rules
What are the rules and settings on maptest?
The name maptest does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does maptest run?
Rust network protocol 2634 and build 166652 on Windows is what maptest runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is maptest online, and how reliable is it?
maptest is down just now; the last sighting was 22 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 3 October 2026.
Where is maptest located?
A region is not published for maptest. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 74.90.233.85:28025.
Lists and filters
Which Rust Heatmap lists and filters include maptest?
The Rust Heatmap lists that maptest fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on maptest mean?
The game's server browser reads the tags maptest publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join maptest?
Enter client.connect 74.90.233.85:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.