Rust HeatmapInfrared · players
IR live Players35,650 Servers11,617 Warm2,906 Fresh wipes · 3h66 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

[US] Skippy's Test Lab | 5x | PVE |

Offline NA 74.79.99.27:28015 checked 11d ago

5x monthly wipes vanillamoddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,183
rank
top 65% · #1480 in NA
25d ago
last wipe
monthly schedule
8d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 65% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

8d 12h
Thu 5 Nov, 19:00 UTC
FW
36d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:12 UTC25d ago 1 – running 1
Thu 1 Oct, 20:00 UTC FW26d ago 1 – 1.1 days 1
Tue 29 Sep, 22:27 UTC28d ago 1 – 1.9 days 0
Sun 27 Sep, 20:43 UTC30d ago 1 halved by day 1 2.1 days 0
Sat 26 Sep, 22:43 UTC31d ago 1 – 0.9 days 0
Wed 23 Sep, 03:04 UTC35d ago 1 held half 3.8 days 1
Sun 20 Sep, 03:45 UTC38d ago 2 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
5 / 200
AnythingGoes | 100x PvP | No BP | Kits | MyMini
NA · groups of 16+ · 100x · monthly · 4 on average
4 / 50
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
0 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
NA · groups of 8+ · monthly · 1 on average
0 / 200
97 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 12 on average
7 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US] Skippy's Test Lab | 5x | PVE |?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on [US] Skippy's Test Lab | 5x | PVE |?

Once a month, with the force wipe, [US] Skippy's Test Lab | 5x | PVE | wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 25 days 7 hours ago. The tags list one wipe a month.

Population

How busy is [US] Skippy's Test Lab | 5x | PVE |?

The last time [US] Skippy's Test Lab | 5x | PVE | was seen was 11 days 1 hours ago, and it is offline now.

How does [US] Skippy's Test Lab | 5x | PVE | rank against other Rust servers?

Seven-day player hours place [US] Skippy's Test Lab | 5x | PVE | at #14,183, in the top 65% of ranked servers; within North America it is #1,480.

Map and rules

Which map does [US] Skippy's Test Lab | 5x | PVE | run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on [US] Skippy's Test Lab | 5x | PVE |. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on [US] Skippy's Test Lab | 5x | PVE |?

5x gather is what [US] Skippy's Test Lab | 5x | PVE | advertises in its name. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, a building sandbox without gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [US] Skippy's Test Lab | 5x | PVE | run?

The build on [US] Skippy's Test Lab | 5x | PVE | is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is [US] Skippy's Test Lab | 5x | PVE | online, and how reliable is it?

[US] Skippy's Test Lab | 5x | PVE | is down just now; the last sighting was 11 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is [US] Skippy's Test Lab | 5x | PVE | located?

The NA tag is how [US] Skippy's Test Lab | 5x | PVE | lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 74.79.99.27:28015.

Lists and filters

Which Rust Heatmap lists and filters include [US] Skippy's Test Lab | 5x | PVE |?

These Rust Heatmap lists include [US] Skippy's Test Lab | 5x | PVE |: Rust build servers, Rust servers tagged creative, 5x Rust servers, listed by population, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the server tags on [US] Skippy's Test Lab | 5x | PVE | mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^c (Creative): A creative sandbox: no gathering, build as you please; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is where the server browser puts it are the tags [US] Skippy's Test Lab | 5x | PVE | publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [US] Skippy's Test Lab | 5x | PVE |?

Press F1 in Rust to open the console, then enter client.connect 74.79.99.27:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,^c,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^c
Creative A creative sandbox: no gathering, build as you please.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.