My Rust Development Server
Offline 74.75.239.215:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Rust Development Server?
The record of My Rust Development Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 days 17 hours ago the server made the world it is on now.
Population
How busy is My Rust Development Server?
My Rust Development Server went quiet 5 days 8 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 2.
How does My Rust Development Server rank against other Rust servers?
Player hours over seven days put My Rust Development Server at #7,475, in the top 34% of ranked servers.
Settings and rules
Which map does My Rust Development Server run?
The game generates the procedural map on My Rust Development Server.
What are the rules and settings on My Rust Development Server?
No gather rate appears in the name My Rust Development Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does My Rust Development Server run?
The build on My Rust Development Server is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Rust Development Server online, and how reliable is it?
Offline at the moment: My Rust Development Server was last seen 5 days 8 hours ago. 1 of 120 hours up over the last 5 full days, which is 1%. It first appears in Rust Heatmap records on 22 October 2026.
Where is My Rust Development Server located?
Nothing about a region comes from My Rust Development Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 74.75.239.215:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My Rust Development Server?
These Rust Heatmap lists include My Rust Development Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on My Rust Development Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags My Rust Development Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Rust Development Server?
Press F1 in Rust to open the console, then enter client.connect 74.75.239.215:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.