Reflex PVP
Offline 74.37.27.169:28019 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Reflex PVP?
The record of Reflex PVP's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days ago the server made the world it is on now.
Player counts
How busy is Reflex PVP?
The last time Reflex PVP was seen was 25 days 18 hours ago, and it is offline now.
How does Reflex PVP rank against other Rust servers?
Ranked #15,996 on seven-day player hours, Reflex PVP is in the top 71% of all ranked servers.
Rules and settings
Which map does Reflex PVP run?
Reflex PVP runs a procedural map of size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Reflex PVP?
No gather rate appears in the name Reflex PVP. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Reflex PVP run?
Rust network protocol 2634 and build 166652 is the build Reflex PVP runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Reflex PVP online, and how reliable is it?
Offline at the moment: Reflex PVP was last seen 25 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 3 October 2026.
Where is Reflex PVP located?
A region is not published for Reflex PVP. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 74.37.27.169:28019.
Tags
Which Rust Heatmap lists and filters include Reflex PVP?
Modded Rust servers, by live population are the Rust Heatmap lists that Reflex PVP fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Reflex PVP mean?
These are the tags Reflex PVP publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Reflex PVP?
To join by console, open it with F1 in Rust and enter client.connect 74.37.27.169:28019. Or press Launch Rust on this page, which connects you through Steam.