Rust HeatmapInfrared · players
IR live Players67,310 Servers11,773 Warm3,523 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–20° · slots

After Hours : Medieval

Offline 73.99.94.89:28025 checked 14d ago

moddedcarbon
Sp1 · players now 1/ 20
5% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,914
rank
top 60%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct18 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:56 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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22 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on After Hours : Medieval?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on After Hours : Medieval?

The record of After Hours : Medieval's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 13 hours ago.

Population

How busy is After Hours : Medieval?

After Hours : Medieval went quiet 14 days 14 hours ago and is offline right now.

How does After Hours : Medieval rank against other Rust servers?

Ranked #12,914 on seven-day player hours, After Hours : Medieval is in the top 60% of all ranked servers.

Rules and settings

Which map does After Hours : Medieval run?

The game generates the procedural map on After Hours : Medieval.

What are the rules and settings on After Hours : Medieval?

A gather rate is not given in the name After Hours : Medieval. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does After Hours : Medieval run?

The build on After Hours : Medieval is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is After Hours : Medieval online, and how reliable is it?

Last seen 14 days 14 hours ago, After Hours : Medieval is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 5 October 2026.

Where is After Hours : Medieval located?

No region is published by After Hours : Medieval. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 73.99.94.89:28025.

Tags

Which Rust Heatmap lists and filters include After Hours : Medieval?

The Rust Heatmap lists that After Hours : Medieval fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on After Hours : Medieval mean?

gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags After Hours : Medieval publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join After Hours : Medieval?

Enter client.connect 73.99.94.89:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players Slot count: 20.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.