Physgun Plugin Test Clone
Offline 73.89.211.95:28025 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Physgun Plugin Test Clone?
Physgun Plugin Test Clone has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 days 8 hours ago the server made the world it is on now.
Population
How busy is Physgun Plugin Test Clone?
Last seen 2 days 6 hours ago, Physgun Plugin Test Clone is offline at the moment. Averaged over the past week: 0 players, peaking at 1.
How does Physgun Plugin Test Clone rank against other Rust servers?
Ranked #14,229 on seven-day player hours, Physgun Plugin Test Clone is in the top 64% of all ranked servers.
Settings and rules
Which map does Physgun Plugin Test Clone run?
Physgun Plugin Test Clone runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on Physgun Plugin Test Clone?
No gather rate appears in the name Physgun Plugin Test Clone. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Physgun Plugin Test Clone run?
Rust network protocol 2634 and build 167781 on Windows is what Physgun Plugin Test Clone runs. To join, your game must match the protocol; Steam handles the update.
Is Physgun Plugin Test Clone online, and how reliable is it?
Physgun Plugin Test Clone is down just now; the last sighting was 2 days 6 hours ago. It was up 42 of 120 hours across the last 5 full days, or 35% of the time. The first record of it on Rust Heatmap is 22 October 2026.
Where is Physgun Plugin Test Clone located?
A region is not published for Physgun Plugin Test Clone. Rust Heatmap shows the location a server states. It does not look up the machine's location. 73.89.211.95:28025 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Physgun Plugin Test Clone?
The Rust Heatmap lists that Physgun Plugin Test Clone fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Physgun Plugin Test Clone mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Physgun Plugin Test Clone publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Physgun Plugin Test Clone?
Enter client.connect 73.89.211.95:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.