Rust HeatmapInfrared · players
IR live Players96,005 Servers11,867 Warm3,901 Fresh wipes · 3h390 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

BuildAnywhere subway test

Offline 73.86.47.202:28781 checked 9h ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 15:00flare: a wipe in that hourThu 07:00
1
7-day average
peak 1
#7,440
rank
top 33%
18h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9h ago

Li2Players

AveragePeakWipe
00.250.50.75115:0019:0022:0001:0004:0007:00Wiped Wed 28 Oct, 21:16 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:16 UTC18h ago – – running 1
Sat 24 Oct, 08:22 UTC5d ago 1 – 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
217 / 999
82 / 999
42 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
16 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
39 / 100
32 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on BuildAnywhere subway test?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on BuildAnywhere subway test?

BuildAnywhere subway test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 hours ago.

Population

How busy is BuildAnywhere subway test?

BuildAnywhere subway test went quiet 9 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

How does BuildAnywhere subway test rank against other Rust servers?

Player hours over seven days put BuildAnywhere subway test at #7,440, in the top 33% of ranked servers.

Rules and settings

Which map does BuildAnywhere subway test run?

BuildAnywhere subway test runs a procedural map, which the game generates.

What are the rules and settings on BuildAnywhere subway test?

No gather rate appears in the name BuildAnywhere subway test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does BuildAnywhere subway test run?

Rust network protocol 2635 and build 168909 is the build BuildAnywhere subway test runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is BuildAnywhere subway test online, and how reliable is it?

Offline at the moment: BuildAnywhere subway test was last seen 9 hours ago. 8 of 96 hours up over the last 4 full days, which is 8%. The first record of it on Rust Heatmap is 24 October 2026.

Where is BuildAnywhere subway test located?

A region is not published for BuildAnywhere subway test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 73.86.47.202:28781.

Lists and filters

Which Rust Heatmap lists and filters include BuildAnywhere subway test?

Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that BuildAnywhere subway test fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on BuildAnywhere subway test mean?

The game's server browser reads the tags BuildAnywhere subway test publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join BuildAnywhere subway test?

Press F1 in Rust to open the console, then enter client.connect 73.86.47.202:28781. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.