studio
Offline 73.50.177.149:28015 checked 12h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:36 UTC6d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on studio?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on studio?
studio has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 6 days 19 hours ago.
Player counts
How busy is studio?
The last time studio was seen was 12 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
How does studio rank against other Rust servers?
The top 26% of ranked servers includes studio, at #5,906 for player hours over the last seven days.
Map and rules
Which map does studio run?
A procedural map, generated by the game, runs on studio.
What are the rules and settings on studio?
The name studio does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does studio run?
Rust network protocol 2635 and build 169606 is the build studio runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is studio online, and how reliable is it?
Offline at the moment: studio was last seen 12 hours ago. 24 of 168 hours up over the last 7 full days, which is 14%. Rust Heatmap has had it on record since 30 September 2026.
Where is studio located?
Nothing about a region comes from studio. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 73.50.177.149:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include studio?
These Rust Heatmap lists include studio: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on studio mean?
gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): This server has 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169606 (Build): Build 169606; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags studio publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join studio?
To join by console, open it with F1 in Rust and enter client.connect 73.50.177.149:28015. Or press Launch Rust on this page, which connects you through Steam.