Rust HeatmapInfrared · players
IR live Players35,735 Servers11,617 Warm2,880 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

HighMiles Map Testing Server

Offline 73.35.47.125:28015 checked 5d ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#15,013
rank
top 67%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:21 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on HighMiles Map Testing Server?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on HighMiles Map Testing Server?

HighMiles Map Testing Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 16 hours ago.

Player counts

How busy is HighMiles Map Testing Server?

The last time HighMiles Map Testing Server was seen was 5 days 2 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How does HighMiles Map Testing Server rank against other Rust servers?

The top 67% of ranked servers includes HighMiles Map Testing Server, at #15,013 for player hours over the last seven days.

Rules and settings

Which map does HighMiles Map Testing Server run?

HighMiles Map Testing Server runs a procedural map of size 3,200 with seed 2103294826, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on HighMiles Map Testing Server?

No gather rate appears in the name HighMiles Map Testing Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does HighMiles Map Testing Server run?

Rust network protocol 2635 and build 168909 is the build HighMiles Map Testing Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is HighMiles Map Testing Server online, and how reliable is it?

Offline at the moment: HighMiles Map Testing Server was last seen 5 days 2 hours ago. 2 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 11 October 2026.

Where is HighMiles Map Testing Server located?

A region is not published for HighMiles Map Testing Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 73.35.47.125:28015.

Lists and filters

Which Rust Heatmap lists and filters include HighMiles Map Testing Server?

These Rust Heatmap lists include HighMiles Map Testing Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on HighMiles Map Testing Server mean?

The game's server browser reads the tags HighMiles Map Testing Server publishes: gmvanilla (Game mode): The vanilla survival game; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join HighMiles Map Testing Server?

Enter client.connect 73.35.47.125:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp5
Max players The slot count is 5.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.