Rust HeatmapInfrared · players
IR live Players86,322 Servers11,829 Warm3,682 Fresh wipes · 3h405 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Davidscloud.net

Online 73.255.234.159:28015 checked 12m ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 02:00flare: a wipe in that hourThu 20:00
0
7-day average
peak –
#15,268
rank
top 68%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123402:0010:0019:0004:0012:0020:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:32 UTC13d ago 0 – running 0
Thu 1 Oct, 18:07 UTC FW28d ago 0 – 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
105 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
339 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Davidscloud.net?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Davidscloud.net?

Its rhythm cannot yet be told: too few of Davidscloud.net's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 21 hours ago.

Player counts

How busy is Davidscloud.net?

Of 100 slots on Davidscloud.net, 0 are in use right now. A seven-day average of 0 players.

How does Davidscloud.net rank against other Rust servers?

Player hours over seven days put Davidscloud.net at #15,268, in the top 68% of ranked servers.

Map and rules

Which map does Davidscloud.net run?

A procedural map, generated by the game, runs on Davidscloud.net.

What are the rules and settings on Davidscloud.net?

A gather rate is not given in the name Davidscloud.net. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Davidscloud.net run?

Rust network protocol 2635 and build 168909 is the build Davidscloud.net runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Davidscloud.net online, and how reliable is it?

The server is up at the moment: Davidscloud.net is online. 60 of 168 hours up over the last 7 full days, which is 36%. Rust Heatmap has had it on record since 13 September 2026.

Where is Davidscloud.net located?

A region is not published for Davidscloud.net. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 73.255.234.159:28015.

Tags

Which Rust Heatmap lists and filters include Davidscloud.net?

Modded Rust servers, by live population are the Rust Heatmap lists that Davidscloud.net fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Davidscloud.net mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Davidscloud.net publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Davidscloud.net?

Enter client.connect 73.255.234.159:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.