Cobalt City
Offline 73.164.18.155:28019 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Cobalt City?
The record of Cobalt City's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 47 days 5 hours ago.
Player counts
How busy is Cobalt City?
Cobalt City went quiet 32 days 8 hours ago and is offline right now.
How does Cobalt City rank against other Rust servers?
Ranked #16,788 on seven-day player hours, Cobalt City is in the top 72% of all ranked servers.
Settings and rules
Which map does Cobalt City run?
A procedural map of size 3,000 with seed 123456, generated by the game, runs on Cobalt City. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Cobalt City?
The name Cobalt City does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Cobalt City run?
Rust network protocol 2633 and build 165217 is the build Cobalt City runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Cobalt City online, and how reliable is it?
Last seen 32 days 8 hours ago, Cobalt City is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Cobalt City located?
No region is published by Cobalt City. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 73.164.18.155:28019 is its address.
Tags
Which Rust Heatmap lists and filters include Cobalt City?
These Rust Heatmap lists include Cobalt City: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Cobalt City mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags Cobalt City publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Cobalt City?
Enter client.connect 73.164.18.155:28019 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.