Rust HeatmapInfrared · players
IR live Players67,203 Servers11,751 Warm3,396 Fresh wipes · 3h207 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

econ-dump (private, no players)

Offline 73.163.88.113:28015 checked 7d ago

moddedcarbon
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,358
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
243 / 260

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on econ-dump (private, no players)?

The record of econ-dump (private, no players)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 23 hours ago the server made the world it is on now.

Population

How busy is econ-dump (private, no players)?

The last time econ-dump (private, no players) was seen was 7 days 19 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does econ-dump (private, no players) rank against other Rust servers?

Player hours over seven days put econ-dump (private, no players) at #15,358, in the top 69% of ranked servers.

Map and rules

Which map does econ-dump (private, no players) run?

econ-dump (private, no players) runs a procedural map, which the game generates.

What are the rules and settings on econ-dump (private, no players)?

The name econ-dump (private, no players) does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does econ-dump (private, no players) run?

Rust network protocol 2634 and build 167781 is the build econ-dump (private, no players) runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is econ-dump (private, no players) online, and how reliable is it?

econ-dump (private, no players) is down just now; the last sighting was 7 days 19 hours ago. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 21 October 2026.

Where is econ-dump (private, no players) located?

A region is not published for econ-dump (private, no players). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 73.163.88.113:28015.

Lists and filters

Which Rust Heatmap lists and filters include econ-dump (private, no players)?

The Rust Heatmap lists that econ-dump (private, no players) fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on econ-dump (private, no players) mean?

The game's server browser reads the tags econ-dump (private, no players) publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join econ-dump (private, no players)?

Enter client.connect 73.163.88.113:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.