Local
Offline NA · us1 73.118.160.42:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW28d ago | 1° | – | running | 1 |
| Wed 30 Sep, 02:55 UTC30d ago | 2° | – | 1.6 days | 0 |
| Sun 27 Sep, 20:26 UTC32d ago | 1° | held half | 2.3 days | 1 |
| Fri 18 Sep, 03:18 UTC42d ago | 1° | halved by day 5 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Local?
At their busiest, its recent wipes averaged 1 players. 31 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 5 when it did not hold.
What is the wipe schedule on Local?
Once a month, with the force wipe, Local wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 28 days 10 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is Local?
Local went quiet 44 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1. Look at 06:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Local rank against other Rust servers?
On player hours over the last seven days, Local is #10,684 globally (top 48%) and #1,305 in North America.
Rules and settings
What are the rules and settings on Local?
The name Local does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs roleplay, rules for roleplay, with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Local run?
The build on Local is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Local online, and how reliable is it?
Local is down just now; the last sighting was 44 hours ago. 4 of 168 hours up over the last 7 full days, which is 2%. Rust Heatmap has had it on record since 17 September 2026.
Where is Local located?
The NA tag places Local in North America, and us1 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 73.118.160.42:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Local?
Rust roleplay servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that Local fits. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Local mean?
These are the tags Local publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp12 (Max players): Slot count: 12; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus1 (Region code): The region code for this server is us1; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^r (Roleplay): A server for roleplay; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Local?
Enter client.connect 73.118.160.42:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.