Nuke Event Test Server
Offline 73.100.78.56:28017 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Nuke Event Test Server?
Nuke Event Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 41 days 11 hours ago.
Population
How busy is Nuke Event Test Server?
The last time Nuke Event Test Server was seen was 31 days 19 hours ago, and it is offline now.
How does Nuke Event Test Server rank against other Rust servers?
Ranked #16,789 on seven-day player hours, Nuke Event Test Server is in the top 72% of all ranked servers.
Settings and rules
Which map does Nuke Event Test Server run?
The map on Nuke Event Test Server is procedural, size 3,000 with seed 960991987, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Nuke Event Test Server?
No gather rate appears in the name Nuke Event Test Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Nuke Event Test Server run?
Rust network protocol 2633 and build 163794 is the build Nuke Event Test Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Nuke Event Test Server online, and how reliable is it?
Nuke Event Test Server is down just now; the last sighting was 31 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 September 2026.
Where is Nuke Event Test Server located?
No region is published by Nuke Event Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 73.100.78.56:28017 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Nuke Event Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Nuke Event Test Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Nuke Event Test Server mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Nuke Event Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Nuke Event Test Server?
Press F1 in Rust to open the console, then enter client.connect 73.100.78.56:28017. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.