Rust HeatmapInfrared · players
IR live Players95,829 Servers11,876 Warm4,104 Fresh wipes · 3h153 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Lunitix test server

Offline 72.58.87.71:28015 checked 15d ago

moddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,331
rank
top 61%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:25 UTC15d ago 1 – running 1
Thu 1 Oct, 20:18 UTC FW25d ago 1 held half 10.4 days 0
Thu 24 Sep, 18:18 UTC33d ago 1 halved by day 5 7.1 days 1
Fri 18 Sep, 23:09 UTC38d ago 1 held half 5.8 days 1
Fri 18 Sep, 01:42 UTC39d ago 1 – 0.9 days 1
Thu 17 Sep, 17:17 UTC40d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
209 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
187 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
196 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
61 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Lunitix test server?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 67% of its recent wipes. It fell below half by day 5 when it did not hold.

What is the wipe schedule on Lunitix test server?

Wipes come at irregular times on Lunitix test server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 22 hours ago.

Player counts

How busy is Lunitix test server?

The last time Lunitix test server was seen was 15 days 3 hours ago, and it is offline now.

How does Lunitix test server rank against other Rust servers?

Player hours over seven days put Lunitix test server at #13,331, in the top 61% of ranked servers.

Settings and rules

Which map does Lunitix test server run?

Lunitix test server runs a procedural map, which the game generates.

What are the rules and settings on Lunitix test server?

The name Lunitix test server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Lunitix test server run?

The build on Lunitix test server is Rust network protocol 2634 and build 167584, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Lunitix test server online, and how reliable is it?

Offline at the moment: Lunitix test server was last seen 15 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Lunitix test server located?

A region is not published for Lunitix test server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 72.58.87.71:28015.

Tags

Which Rust Heatmap lists and filters include Lunitix test server?

These Rust Heatmap lists include Lunitix test server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Lunitix test server mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Lunitix test server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Lunitix test server?

To join by console, open it with F1 in Rust and enter client.connect 72.58.87.71:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167584
Build This build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.