Lunitix test server
Offline 72.58.87.71:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:25 UTC15d ago | 1° | – | running | 1 |
| Thu 1 Oct, 20:18 UTC FW25d ago | 1° | held half | 10.4 days | 0 |
| Thu 24 Sep, 18:18 UTC33d ago | 1° | halved by day 5 | 7.1 days | 1 |
| Fri 18 Sep, 23:09 UTC38d ago | 1° | held half | 5.8 days | 1 |
| Fri 18 Sep, 01:42 UTC39d ago | 1° | – | 0.9 days | 1 |
| Thu 17 Sep, 17:17 UTC40d ago | 1° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Lunitix test server?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 67% of its recent wipes. It fell below half by day 5 when it did not hold.
What is the wipe schedule on Lunitix test server?
Wipes come at irregular times on Lunitix test server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 22 hours ago.
Player counts
How busy is Lunitix test server?
The last time Lunitix test server was seen was 15 days 3 hours ago, and it is offline now.
How does Lunitix test server rank against other Rust servers?
Player hours over seven days put Lunitix test server at #13,331, in the top 61% of ranked servers.
Settings and rules
Which map does Lunitix test server run?
Lunitix test server runs a procedural map, which the game generates.
What are the rules and settings on Lunitix test server?
The name Lunitix test server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Lunitix test server run?
The build on Lunitix test server is Rust network protocol 2634 and build 167584, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Lunitix test server online, and how reliable is it?
Offline at the moment: Lunitix test server was last seen 15 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Lunitix test server located?
A region is not published for Lunitix test server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 72.58.87.71:28015.
Tags
Which Rust Heatmap lists and filters include Lunitix test server?
These Rust Heatmap lists include Lunitix test server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Lunitix test server mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Lunitix test server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Lunitix test server?
To join by console, open it with F1 in Rust and enter client.connect 72.58.87.71:28015. Or press Launch Rust on this page, which connects you through Steam.