Rust HeatmapInfrared · players
IR live Players96,202 Servers11,870 Warm4,104 Fresh wipes · 3h154 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–112° · slots

Lynk.Net Rustified

Offline 72.241.232.48:28015 checked 4d ago

moddedoxide
Sp1 · players now 0/ 112
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,369
rank
top 70%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:25 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
252 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
187 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
208 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
65 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Lynk.Net Rustified?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Lynk.Net Rustified?

The record of Lynk.Net Rustified's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 9 hours ago.

Population

How busy is Lynk.Net Rustified?

Lynk.Net Rustified went quiet 4 days 13 hours ago and is offline right now. A seven-day average of 0 players.

How does Lynk.Net Rustified rank against other Rust servers?

Ranked #15,369 on seven-day player hours, Lynk.Net Rustified is in the top 70% of all ranked servers.

Rules and settings

Which map does Lynk.Net Rustified run?

Lynk.Net Rustified runs a procedural map, which the game generates.

What are the rules and settings on Lynk.Net Rustified?

A gather rate is not given in the name Lynk.Net Rustified. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Lynk.Net Rustified run?

Rust network protocol 2634 and build 167781 on Linux is what Lynk.Net Rustified runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Lynk.Net Rustified online, and how reliable is it?

Lynk.Net Rustified is down just now; the last sighting was 4 days 13 hours ago. 70 of 168 hours up over the last 7 full days, which is 42%. Rust Heatmap has had it on record since 13 September 2026.

Where is Lynk.Net Rustified located?

Nothing about a region comes from Lynk.Net Rustified. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 72.241.232.48:28015.

Lists and filters

Which Rust Heatmap lists and filters include Lynk.Net Rustified?

These Rust Heatmap lists include Lynk.Net Rustified: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Lynk.Net Rustified mean?

These are the tags Lynk.Net Rustified publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp112 (Max players): This server has 112 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Lynk.Net Rustified?

To join by console, open it with F1 in Rust and enter client.connect 72.241.232.48:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp112,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp112
Max players This server has 112 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.