RustScape test · FO_100man_0_1_26
Offline 72.208.167.61:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:05 UTC6d ago | 1° | – | running | 0 |
| Wed 21 Oct, 02:48 UTC6d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustScape test · FO_100man_0_1_26?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on RustScape test · FO_100man_0_1_26?
RustScape test · FO_100man_0_1_26 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 10 hours ago.
Player counts
How busy is RustScape test · FO_100man_0_1_26?
Last seen 6 days 10 hours ago, RustScape test · FO_100man_0_1_26 is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does RustScape test · FO_100man_0_1_26 rank against other Rust servers?
The top 62% of ranked servers includes RustScape test · FO_100man_0_1_26, at #13,643 for player hours over the last seven days.
Rules and settings
What are the rules and settings on RustScape test · FO_100man_0_1_26?
The name RustScape test · FO_100man_0_1_26 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustScape test · FO_100man_0_1_26 run?
The build on RustScape test · FO_100man_0_1_26 is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustScape test · FO_100man_0_1_26 online, and how reliable is it?
RustScape test · FO_100man_0_1_26 is down just now; the last sighting was 6 days 10 hours ago. It was up 2 of 144 hours across the last 6 full days, or 1% of the time. It first appears in Rust Heatmap records on 20 October 2026.
Where is RustScape test · FO_100man_0_1_26 located?
No region is published by RustScape test · FO_100man_0_1_26. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 72.208.167.61:28015.
Tags
Which Rust Heatmap lists and filters include RustScape test · FO_100man_0_1_26?
The Rust Heatmap lists that RustScape test · FO_100man_0_1_26 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on RustScape test · FO_100man_0_1_26 mean?
These are the tags RustScape test · FO_100man_0_1_26 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): Slot count: 8; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustScape test · FO_100man_0_1_26?
Enter client.connect 72.208.167.61:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.