Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h37 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

KABOOM ISOLATED BASE DESIGN LAB

Online 72.178.40.244:29125 checked 2h ago

moddedcarbon
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 02:00flare: a wipe in that hourWed 16:00
0
7-day average
peak –
#15,373
rank
top 69%
4h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2h ago

Li2Players

AveragePeakWipe
0123402:0010:0011:0013:0014:0016:00Wiped Wed 28 Oct, 02:49 UTCWIPEWiped Wed 28 Oct, 10:41 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:41 UTC8h ago – – running 0
Wed 28 Oct, 02:49 UTC16h ago – – – 0
Sun 25 Oct, 13:43 UTC3d ago 0 – 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on KABOOM ISOLATED BASE DESIGN LAB?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on KABOOM ISOLATED BASE DESIGN LAB?

There is no next wipe to predict on KABOOM ISOLATED BASE DESIGN LAB, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 4 hours ago the server made the world it is on now.

Player counts

How busy is KABOOM ISOLATED BASE DESIGN LAB?

The current population of KABOOM ISOLATED BASE DESIGN LAB is 0, against 1 slots. A seven-day average of 0 players.

How does KABOOM ISOLATED BASE DESIGN LAB rank against other Rust servers?

The top 69% of ranked servers includes KABOOM ISOLATED BASE DESIGN LAB, at #15,373 for player hours over the last seven days.

Settings and rules

Which map does KABOOM ISOLATED BASE DESIGN LAB run?

A procedural map, generated by the game, runs on KABOOM ISOLATED BASE DESIGN LAB.

What are the rules and settings on KABOOM ISOLATED BASE DESIGN LAB?

No gather rate appears in the name KABOOM ISOLATED BASE DESIGN LAB. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does KABOOM ISOLATED BASE DESIGN LAB run?

The build on KABOOM ISOLATED BASE DESIGN LAB is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is KABOOM ISOLATED BASE DESIGN LAB online, and how reliable is it?

Online now: KABOOM ISOLATED BASE DESIGN LAB. 0 of 48 hours up over the last 2 full days, which is 0%. Rust Heatmap has had it on record since 25 October 2026.

Where is KABOOM ISOLATED BASE DESIGN LAB located?

No region is published by KABOOM ISOLATED BASE DESIGN LAB. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 72.178.40.244:29125 is its address.

Lists and filters

Which Rust Heatmap lists and filters include KABOOM ISOLATED BASE DESIGN LAB?

These Rust Heatmap lists include KABOOM ISOLATED BASE DESIGN LAB: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on KABOOM ISOLATED BASE DESIGN LAB mean?

The game's server browser reads the tags KABOOM ISOLATED BASE DESIGN LAB publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join KABOOM ISOLATED BASE DESIGN LAB?

Enter client.connect 72.178.40.244:29125 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.