Vi's Modded PvE (7.5x)
Offline 71.90.125.24:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Vi's Modded PvE (7.5x)?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 21 hours in.
What is the wipe schedule on Vi's Modded PvE (7.5x)?
The only wipe on Vi's Modded PvE (7.5x) is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 27 days ago the server made the world it is on now.
Population
How busy is Vi's Modded PvE (7.5x)?
Last seen 24 days ago, Vi's Modded PvE (7.5x) is offline at the moment.
How does Vi's Modded PvE (7.5x) rank against other Rust servers?
Ranked #15,967 on seven-day player hours, Vi's Modded PvE (7.5x) is in the top 71% of all ranked servers.
Rules and settings
Which map does Vi's Modded PvE (7.5x) run?
A procedural map, generated by the game, runs on Vi's Modded PvE (7.5x).
What are the rules and settings on Vi's Modded PvE (7.5x)?
Vi's Modded PvE (7.5x)'s name indicates a gather rate of 7.5x. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Vi's Modded PvE (7.5x) run?
Rust network protocol 2634 and build 166494 is the build Vi's Modded PvE (7.5x) runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Vi's Modded PvE (7.5x) online, and how reliable is it?
Last seen 24 days ago, Vi's Modded PvE (7.5x) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.
Where is Vi's Modded PvE (7.5x) located?
No region is published by Vi's Modded PvE (7.5x). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 71.90.125.24:28015.
Tags
Which Rust Heatmap lists and filters include Vi's Modded PvE (7.5x)?
These Rust Heatmap lists include Vi's Modded PvE (7.5x): Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Vi's Modded PvE (7.5x) mean?
The game's server browser reads the tags Vi's Modded PvE (7.5x) publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Vi's Modded PvE (7.5x)?
To join by console, open it with F1 in Rust and enter client.connect 71.90.125.24:28015. Or press Launch Rust on this page, which connects you through Steam.