Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Vi's Modded PvE (7.5x)

Offline 71.90.125.24:28015 checked 24d ago

7.5x moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,967
rank
top 71%
27d ago
last wipe
no schedule published
8d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 340 on average
577 / 650
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 179 on average
156 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
141 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 151 on average
185 / 400
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x
NA · groups of 8+ · 5x · monthly · 119 on average
54 / 150
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10
EU · groups of 1000+ · 5x · 118 on average
234 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Vi's Modded PvE (7.5x)?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 21 hours in.

What is the wipe schedule on Vi's Modded PvE (7.5x)?

The only wipe on Vi's Modded PvE (7.5x) is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 27 days ago the server made the world it is on now.

Population

How busy is Vi's Modded PvE (7.5x)?

Last seen 24 days ago, Vi's Modded PvE (7.5x) is offline at the moment.

How does Vi's Modded PvE (7.5x) rank against other Rust servers?

Ranked #15,967 on seven-day player hours, Vi's Modded PvE (7.5x) is in the top 71% of all ranked servers.

Rules and settings

Which map does Vi's Modded PvE (7.5x) run?

A procedural map, generated by the game, runs on Vi's Modded PvE (7.5x).

What are the rules and settings on Vi's Modded PvE (7.5x)?

Vi's Modded PvE (7.5x)'s name indicates a gather rate of 7.5x. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Vi's Modded PvE (7.5x) run?

Rust network protocol 2634 and build 166494 is the build Vi's Modded PvE (7.5x) runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Vi's Modded PvE (7.5x) online, and how reliable is it?

Last seen 24 days ago, Vi's Modded PvE (7.5x) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.

Where is Vi's Modded PvE (7.5x) located?

No region is published by Vi's Modded PvE (7.5x). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 71.90.125.24:28015.

Tags

Which Rust Heatmap lists and filters include Vi's Modded PvE (7.5x)?

These Rust Heatmap lists include Vi's Modded PvE (7.5x): Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Vi's Modded PvE (7.5x) mean?

The game's server browser reads the tags Vi's Modded PvE (7.5x) publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Vi's Modded PvE (7.5x)?

To join by console, open it with F1 in Rust and enter client.connect 71.90.125.24:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.