My Private Build Server
Offline 71.77.16.118:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Private Build Server?
My Private Build Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 43 days 20 hours ago.
Player counts
How busy is My Private Build Server?
Last seen 41 days 9 hours ago, My Private Build Server is offline at the moment.
How does My Private Build Server rank against other Rust servers?
Player hours over seven days put My Private Build Server at #13,355, in the top – of ranked servers.
Settings and rules
Which map does My Private Build Server run?
The game generates the procedural map on My Private Build Server.
What are the rules and settings on My Private Build Server?
No gather rate appears in the name My Private Build Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does My Private Build Server run?
Rust network protocol 2633 and build 163794 on Windows is what My Private Build Server runs. To join, your game must match the protocol; Steam handles the update.
Is My Private Build Server online, and how reliable is it?
My Private Build Server is down just now; the last sighting was 41 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 14 September 2026.
Where is My Private Build Server located?
A region is not published for My Private Build Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 71.77.16.118:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Private Build Server?
The Rust Heatmap lists that My Private Build Server fits are: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Private Build Server mean?
These are the tags My Private Build Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My Private Build Server?
To join by console, open it with F1 in Rust and enter client.connect 71.77.16.118:28015. Or press Launch Rust on this page, which connects you through Steam.