Rust HeatmapInfrared · players
IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Local Rust (EAC disabled)

Offline 71.233.54.244:28015 checked 2d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,809
rank
top 67%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Rust (EAC disabled)?

The record of Local Rust (EAC disabled)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 2 days 7 hours ago the server made the world it is on now.

Player counts

How busy is Local Rust (EAC disabled)?

Local Rust (EAC disabled) went quiet 2 days 3 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.

How does Local Rust (EAC disabled) rank against other Rust servers?

Ranked #14,809 on seven-day player hours, Local Rust (EAC disabled) is in the top 67% of all ranked servers.

Rules and settings

Which map does Local Rust (EAC disabled) run?

The game generates the procedural map on Local Rust (EAC disabled).

What are the rules and settings on Local Rust (EAC disabled)?

A gather rate is not given in the name Local Rust (EAC disabled). 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does Local Rust (EAC disabled) run?

Rust network protocol 2635 and build 168909 is the build Local Rust (EAC disabled) runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Local Rust (EAC disabled) online, and how reliable is it?

Offline at the moment: Local Rust (EAC disabled) was last seen 2 days 3 hours ago. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. It first appears in Rust Heatmap records on 27 October 2026.

Where is Local Rust (EAC disabled) located?

Nothing about a region comes from Local Rust (EAC disabled). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 71.233.54.244:28015.

Tags

Which Rust Heatmap lists and filters include Local Rust (EAC disabled)?

The Rust Heatmap lists that Local Rust (EAC disabled) fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Local Rust (EAC disabled) mean?

These are the tags Local Rust (EAC disabled) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Local Rust (EAC disabled)?

Enter client.connect 71.233.54.244:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.