Rust HeatmapInfrared · players
IR live Players72,806 Servers11,737 Warm3,664 Fresh wipes · 3h128 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

My Custom Rust Server

Offline 71.225.85.79:28015 checked 22d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,952
rank
top 71%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:33 UTC23d ago 2 – running 1
Sun 4 Oct, 03:23 UTC24d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
186 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
175 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
51 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Custom Rust Server?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Custom Rust Server?

My Custom Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 18 hours ago the server made the world it is on now.

Population

How busy is My Custom Rust Server?

My Custom Rust Server went quiet 22 days 8 hours ago and is offline right now.

How does My Custom Rust Server rank against other Rust servers?

Player hours over seven days put My Custom Rust Server at #15,952, in the top 71% of ranked servers.

Map and rules

Which map does My Custom Rust Server run?

My Custom Rust Server runs a procedural map, which the game generates.

What are the rules and settings on My Custom Rust Server?

No gather rate appears in the name My Custom Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does My Custom Rust Server run?

The build on My Custom Rust Server is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Custom Rust Server online, and how reliable is it?

Offline at the moment: My Custom Rust Server was last seen 22 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 4 October 2026.

Where is My Custom Rust Server located?

A region is not published for My Custom Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 71.225.85.79:28015.

Tags

Which Rust Heatmap lists and filters include My Custom Rust Server?

These Rust Heatmap lists include My Custom Rust Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Custom Rust Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags My Custom Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Custom Rust Server?

Press F1 in Rust to open the console, then enter client.connect 71.225.85.79:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.