Rust HeatmapInfrared · players
IR live Players40,469 Servers11,646 Warm2,963 Fresh wipes · 3h85 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

malingowski.net (formerly PioneerX)

Online 71.211.149.100:28015 checked 10m ago

moddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 03:00flare: a wipe in that hourWed 01:00
0
7-day average
peak 1
#13,753
rank
top 62%
26d ago
last wipe
no schedule published
8d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

8d 16h
Thu 5 Nov, 19:00 UTC
FW
36d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:33 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 161 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on malingowski.net (formerly PioneerX)?

The average peak across its recent wipes is 3 players. 17 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on malingowski.net (formerly PioneerX)?

Once a month, with the force wipe, malingowski.net (formerly PioneerX) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 26 days 4 hours ago.

Player counts

How busy is malingowski.net (formerly PioneerX)?

The current population of malingowski.net (formerly PioneerX) is 1, against 50 slots. A seven-day average of 0 players, with a peak of 1. Look at 21:00 UTC for the last 48 hours: that hour averaged 0 players.

How does malingowski.net (formerly PioneerX) rank against other Rust servers?

The top 62% of ranked servers includes malingowski.net (formerly PioneerX), at #13,753 for player hours over the last seven days.

Settings and rules

Which map does malingowski.net (formerly PioneerX) run?

malingowski.net (formerly PioneerX) runs a procedural map of size 4,000 with seed 205175, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on malingowski.net (formerly PioneerX)?

A gather rate is not given in the name malingowski.net (formerly PioneerX). Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does malingowski.net (formerly PioneerX) run?

Rust network protocol 2635 and build 168909 is the build malingowski.net (formerly PioneerX) runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is malingowski.net (formerly PioneerX) online, and how reliable is it?

Right now malingowski.net (formerly PioneerX) shows as online. About 16 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is malingowski.net (formerly PioneerX) located?

Nothing about a region comes from malingowski.net (formerly PioneerX). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 71.211.149.100:28015 is its address.

Does malingowski.net (formerly PioneerX) run smoothly?

Average server fps over the last 48 hours was 147; it never dropped below 126. The world held as many as 95,887 entities, buildings and deployables included. Memory use reached 2,701 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include malingowski.net (formerly PioneerX)?

Modded Rust servers, by live population are the Rust Heatmap lists that malingowski.net (formerly PioneerX) fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on malingowski.net (formerly PioneerX) mean?

These are the tags malingowski.net (formerly PioneerX) publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join malingowski.net (formerly PioneerX)?

Enter client.connect 71.211.149.100:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.