Rust HeatmapInfrared · players
IR live Players75,280 Servers11,830 Warm3,722 Fresh wipes · 3h228 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Billyfazex

Online 71.207.146.131:28015 checked 9m ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 14:00flare: a wipe in that hourThu 12:00
0
7-day average
peak –
#15,335
rank
top 69%
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
193 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
283 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
30 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Billyfazex?

Billyfazex has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 55 days 20 hours ago.

Population

How busy is Billyfazex?

Billyfazex currently has 0 of its 10 slots filled. A seven-day average of 0 players.

How does Billyfazex rank against other Rust servers?

Ranked #15,335 on seven-day player hours, Billyfazex is in the top 69% of all ranked servers.

Map and rules

Which map does Billyfazex run?

A procedural map of size 3,000 with seed 933493041, generated by the game, runs on Billyfazex. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Billyfazex?

No gather rate appears in the name Billyfazex. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Billyfazex run?

Rust network protocol 2635 and build 168909 on Windows is what Billyfazex runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Billyfazex online, and how reliable is it?

Right now Billyfazex shows as online. About 3 days 15 hours ago is when it last restarted, by its own uptime figure. 143 of 168 hours up over the last 7 full days, which is 85%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Billyfazex located?

No region is published by Billyfazex. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 71.207.146.131:28015 is its address.

Does Billyfazex run smoothly?

The last 48 hours brought an average of 201 server fps and a floor of 32. Entities peaked at 49,744, counting buildings, deployables and all the rest of the world. Memory use reached 2,583 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Billyfazex?

Modded Rust servers, by live population are the Rust Heatmap lists that Billyfazex fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Billyfazex mean?

These are the tags Billyfazex publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Billyfazex?

To join by console, open it with F1 in Rust and enter client.connect 71.207.146.131:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.