malingowski.net (formerly PioneerX)
Offline 71.205.133.8:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on malingowski.net (formerly PioneerX)?
The record of malingowski.net (formerly PioneerX)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 54 days 14 hours ago the server made the world it is on now.
Player counts
How busy is malingowski.net (formerly PioneerX)?
Last seen 34 days ago, malingowski.net (formerly PioneerX) is offline at the moment.
How does malingowski.net (formerly PioneerX) rank against other Rust servers?
Player hours over seven days put malingowski.net (formerly PioneerX) at #15,638, in the top 71% of ranked servers.
Rules and settings
Which map does malingowski.net (formerly PioneerX) run?
malingowski.net (formerly PioneerX) runs a procedural map, which the game generates.
What are the rules and settings on malingowski.net (formerly PioneerX)?
A gather rate is not given in the name malingowski.net (formerly PioneerX). The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does malingowski.net (formerly PioneerX) run?
Rust network protocol 2633 and build 165217 is the build malingowski.net (formerly PioneerX) runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is malingowski.net (formerly PioneerX) online, and how reliable is it?
Offline at the moment: malingowski.net (formerly PioneerX) was last seen 34 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 24 September 2026.
Where is malingowski.net (formerly PioneerX) located?
A region is not published for malingowski.net (formerly PioneerX). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 71.205.133.8:28015.
Tags
Which Rust Heatmap lists and filters include malingowski.net (formerly PioneerX)?
Modded Rust servers, by live population are the Rust Heatmap lists that malingowski.net (formerly PioneerX) fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on malingowski.net (formerly PioneerX) mean?
The game's server browser reads the tags malingowski.net (formerly PioneerX) publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join malingowski.net (formerly PioneerX)?
To join by console, open it with F1 in Rust and enter client.connect 71.205.133.8:28015. Or press Launch Rust on this page, which connects you through Steam.