Build server id: 7
Offline 71.197.189.208:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Build server id: 7?
The record of Build server id: 7's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 8 hours ago.
Player counts
How busy is Build server id: 7?
Build server id: 7 went quiet 5 days 17 hours ago and is offline right now. A seven-day average of 0 players.
How does Build server id: 7 rank against other Rust servers?
Player hours over seven days put Build server id: 7 at #15,341, in the top 69% of ranked servers.
Rules and settings
Which map does Build server id: 7 run?
Build server id: 7 runs a procedural map, which the game generates.
What are the rules and settings on Build server id: 7?
The name Build server id: 7 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Build server id: 7 run?
Rust network protocol 2634 and build 167781 is the build Build server id: 7 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Build server id: 7 online, and how reliable is it?
Build server id: 7 is down just now; the last sighting was 5 days 17 hours ago. 1 of 168 hours up over the last 7 full days, which is 1%. Rust Heatmap has had it on record since 14 October 2026.
Where is Build server id: 7 located?
No region is published by Build server id: 7. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 71.197.189.208:28015.
Lists and filters
Which Rust Heatmap lists and filters include Build server id: 7?
The Rust Heatmap lists that Build server id: 7 fits are: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Build server id: 7 mean?
The game's server browser reads the tags Build server id: 7 publishes: gmrust (Game mode): Survival in the standard Rust form; mp7 (Max players): Slot count: 7; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Build server id: 7?
Press F1 in Rust to open the console, then enter client.connect 71.197.189.208:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.