Rust HeatmapInfrared · players
IR live Players35,735 Servers11,617 Warm2,880 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–7° · slots

Build server id: 7

Offline 71.197.189.208:28015 checked 5d ago

moddedoxide
Sp1 · players now 0/ 7
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,341
rank
top 69%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
46 / 999
72 / 999
80 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
3 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
17 / 100
20 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Build server id: 7?

The record of Build server id: 7's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 8 hours ago.

Player counts

How busy is Build server id: 7?

Build server id: 7 went quiet 5 days 17 hours ago and is offline right now. A seven-day average of 0 players.

How does Build server id: 7 rank against other Rust servers?

Player hours over seven days put Build server id: 7 at #15,341, in the top 69% of ranked servers.

Rules and settings

Which map does Build server id: 7 run?

Build server id: 7 runs a procedural map, which the game generates.

What are the rules and settings on Build server id: 7?

The name Build server id: 7 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Build server id: 7 run?

Rust network protocol 2634 and build 167781 is the build Build server id: 7 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Build server id: 7 online, and how reliable is it?

Build server id: 7 is down just now; the last sighting was 5 days 17 hours ago. 1 of 168 hours up over the last 7 full days, which is 1%. Rust Heatmap has had it on record since 14 October 2026.

Where is Build server id: 7 located?

No region is published by Build server id: 7. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 71.197.189.208:28015.

Lists and filters

Which Rust Heatmap lists and filters include Build server id: 7?

The Rust Heatmap lists that Build server id: 7 fits are: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Build server id: 7 mean?

The game's server browser reads the tags Build server id: 7 publishes: gmrust (Game mode): Survival in the standard Rust form; mp7 (Max players): Slot count: 7; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Build server id: 7?

Press F1 in Rust to open the console, then enter client.connect 71.197.189.208:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp7
Max players Slot count: 7.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.