Rust Rampage DEV [US] [MODS] x100
Online NA 71.120.188.159:28018 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:21 UTC24d ago | 1° | – | running | 0 |
| Sat 3 Oct, 06:12 UTC25d ago | 1° | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Rampage DEV [US] [MODS] x100?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Rust Rampage DEV [US] [MODS] x100?
Once a month, with the force wipe, Rust Rampage DEV [US] [MODS] x100 wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 24 days 11 hours ago. The tags list one wipe a month.
Player counts
How busy is Rust Rampage DEV [US] [MODS] x100?
Rust Rampage DEV [US] [MODS] x100 currently has 0 of its 100 slots filled. A seven-day average of 0 players.
How does Rust Rampage DEV [US] [MODS] x100 rank against other Rust servers?
Seven-day player hours place Rust Rampage DEV [US] [MODS] x100 at #15,349, in the top 69% of ranked servers; within North America it is #1,513.
Map and rules
Which map does Rust Rampage DEV [US] [MODS] x100 run?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on Rust Rampage DEV [US] [MODS] x100. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Rust Rampage DEV [US] [MODS] x100?
100x gather is what Rust Rampage DEV [US] [MODS] x100 advertises in its name. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Rust Rampage DEV [US] [MODS] x100 run?
Rust network protocol 2635 and build 168909 on Linux is what Rust Rampage DEV [US] [MODS] x100 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Rampage DEV [US] [MODS] x100 online, and how reliable is it?
The server is up at the moment: Rust Rampage DEV [US] [MODS] x100 is online. The uptime it reports puts the last restart at about 20 hours ago. 162 of 168 hours up over the last 7 full days, which is 96%. Rust Heatmap has had it on record since 13 September 2026.
Where is Rust Rampage DEV [US] [MODS] x100 located?
In North America, Rust Rampage DEV [US] [MODS] x100 lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 71.120.188.159:28018.
Does Rust Rampage DEV [US] [MODS] x100 run smoothly?
The last 48 hours brought an average of 28 server fps and a floor of 14. Buildings, deployables and the rest of the world came to as much as 223,819 entities. The highest memory use was 5,926 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rust Rampage DEV [US] [MODS] x100?
Rust servers above 10x, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Rust Rampage DEV [US] [MODS] x100 fits. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x brings it up.
What do the server tags on Rust Rampage DEV [US] [MODS] x100 mean?
The game's server browser reads the tags Rust Rampage DEV [US] [MODS] x100 publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rust Rampage DEV [US] [MODS] x100?
To join by console, open it with F1 in Rust and enter client.connect 71.120.188.159:28018. Or press Launch Rust on this page, which connects you through Steam.