Rust HeatmapInfrared · players
IR live Players37,024 Servers11,692 Warm2,928 Fresh wipes · 3h87 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rust Popswiss

Online 70.230.99.168:28015 checked 12m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 03:00flare: a wipe in that hourThu 01:00
0
7-day average
peak 1
#8,457
rank
top 38%
49d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:38 UTC13d ago 3 – running 0
Thu 1 Oct, 20:50 UTC FW27d ago 2 halved by day 9 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
37 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rust Popswiss?

Its recent wipes drew an average peak of 2 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 9 when it did not hold.

What is the wipe schedule on Rust Popswiss?

The record of Rust Popswiss's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 49 days 12 hours ago.

Player counts

How busy is Rust Popswiss?

Rust Popswiss currently has 0 of its 10 slots filled. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.

How does Rust Popswiss rank against other Rust servers?

Ranked #8,457 on seven-day player hours, Rust Popswiss is in the top 38% of all ranked servers.

Rules and settings

Which map does Rust Popswiss run?

The map on Rust Popswiss is procedural, size 5,000 with seed 200783, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Rust Popswiss?

The name Rust Popswiss does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Rust Popswiss run?

Rust network protocol 2633 and build 165217 is the build Rust Popswiss runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Popswiss online, and how reliable is it?

Online now: Rust Popswiss. About 16 hours ago is when it last restarted, by its own uptime figure. It was up 159 of 168 hours across the last 7 full days, or 95% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Rust Popswiss located?

A region is not published for Rust Popswiss. Rust Heatmap shows the location a server states. It does not look up the machine's location. 70.230.99.168:28015 is its address.

Does Rust Popswiss run smoothly?

Average server fps over the last 48 hours was 174; it never dropped below 93. The world held as many as 192,206 entities, buildings and deployables included. The highest memory use was 5,696 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Rust Popswiss?

The Rust Heatmap lists that Rust Popswiss fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Popswiss mean?

These are the tags Rust Popswiss publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust Popswiss?

Press F1 in Rust to open the console, then enter client.connect 70.230.99.168:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.