Rust Popswiss
Online 70.230.99.168:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:38 UTC13d ago | 3° | – | running | 0 |
| Thu 1 Oct, 20:50 UTC FW27d ago | 2° | halved by day 9 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust Popswiss?
Its recent wipes drew an average peak of 2 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 9 when it did not hold.
What is the wipe schedule on Rust Popswiss?
The record of Rust Popswiss's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 49 days 12 hours ago.
Player counts
How busy is Rust Popswiss?
Rust Popswiss currently has 0 of its 10 slots filled. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.
How does Rust Popswiss rank against other Rust servers?
Ranked #8,457 on seven-day player hours, Rust Popswiss is in the top 38% of all ranked servers.
Rules and settings
Which map does Rust Popswiss run?
The map on Rust Popswiss is procedural, size 5,000 with seed 200783, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Rust Popswiss?
The name Rust Popswiss does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Rust Popswiss run?
Rust network protocol 2633 and build 165217 is the build Rust Popswiss runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Popswiss online, and how reliable is it?
Online now: Rust Popswiss. About 16 hours ago is when it last restarted, by its own uptime figure. It was up 159 of 168 hours across the last 7 full days, or 95% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust Popswiss located?
A region is not published for Rust Popswiss. Rust Heatmap shows the location a server states. It does not look up the machine's location. 70.230.99.168:28015 is its address.
Does Rust Popswiss run smoothly?
Average server fps over the last 48 hours was 174; it never dropped below 93. The world held as many as 192,206 entities, buildings and deployables included. The highest memory use was 5,696 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Rust Popswiss?
The Rust Heatmap lists that Rust Popswiss fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Popswiss mean?
These are the tags Rust Popswiss publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust Popswiss?
Press F1 in Rust to open the console, then enter client.connect 70.230.99.168:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.