Rust HeatmapInfrared · players
IR live Players39,491 Servers11,618 Warm2,997 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

pllm-test-0

Offline 69.8.146.145:28015 checked 15d ago

moddedcarbon
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,441
rank
top 71%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
109 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
20 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on pllm-test-0?

pllm-test-0 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 15 days 7 hours ago the server made the world it is on now.

Player counts

How busy is pllm-test-0?

pllm-test-0 went quiet 15 days 7 hours ago and is offline right now.

How does pllm-test-0 rank against other Rust servers?

Ranked #15,441 on seven-day player hours, pllm-test-0 is in the top 71% of all ranked servers.

Rules and settings

Which map does pllm-test-0 run?

pllm-test-0 runs a procedural map, which the game generates.

What are the rules and settings on pllm-test-0?

No gather rate appears in the name pllm-test-0. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does pllm-test-0 run?

The build on pllm-test-0 is Rust network protocol 2634 and build 167584, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is pllm-test-0 online, and how reliable is it?

Offline at the moment: pllm-test-0 was last seen 15 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 12 October 2026.

Where is pllm-test-0 located?

A region is not published for pllm-test-0. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 69.8.146.145:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include pllm-test-0?

The Rust Heatmap lists that pllm-test-0 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on pllm-test-0 mean?

The game's server browser reads the tags pllm-test-0 publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): This build is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join pllm-test-0?

Press F1 in Rust to open the console, then enter client.connect 69.8.146.145:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players The slot count is 4.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167584
Build This build is 167584.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.