foxx test server do not join
Offline 69.39.37.233:28035 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 17:27 UTC42d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on foxx test server do not join?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on foxx test server do not join?
foxx test server do not join has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 42 days 13 hours ago.
Player counts
How busy is foxx test server do not join?
foxx test server do not join went quiet 41 days 13 hours ago and is offline right now.
How does foxx test server do not join rank against other Rust servers?
The top – of ranked servers includes foxx test server do not join, at #15,406 for player hours over the last seven days.
Rules and settings
What are the rules and settings on foxx test server do not join?
The name foxx test server do not join does not specify a gather rate. A maximum of 12 players is allowed per group. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does foxx test server do not join run?
Rust network protocol 2633 and build 164530 is the build foxx test server do not join runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is foxx test server do not join online, and how reliable is it?
foxx test server do not join is down just now; the last sighting was 41 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is foxx test server do not join located?
A region is not published for foxx test server do not join. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 69.39.37.233:28035.
Lists and filters
Which Rust Heatmap lists and filters include foxx test server do not join?
Modded Rust servers, by live population are the Rust Heatmap lists that foxx test server do not join fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on foxx test server do not join mean?
These are the tags foxx test server do not join publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts12 (Group limit): Teams cap at 12; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join foxx test server do not join?
To join by console, open it with F1 in Rust and enter client.connect 69.39.37.233:28035. Or press Launch Rust on this page, which connects you through Steam.