AfterShock | US | Builder | Creative Sandbox | New |
Online NA 69.30.244.178:4585 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:11 UTC25d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on AfterShock | US | Builder | Creative Sandbox | New |?
The average peak across its recent wipes is 1 players. 17 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on AfterShock | US | Builder | Creative Sandbox | New |?
Its rhythm cannot yet be told: too few of AfterShock | US | Builder | Creative Sandbox | New |'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 22 hours ago.
Population
How busy is AfterShock | US | Builder | Creative Sandbox | New |?
AfterShock | US | Builder | Creative Sandbox | New | currently has 0 of its 120 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 0 players.
How does AfterShock | US | Builder | Creative Sandbox | New | rank against other Rust servers?
Seven-day player hours place AfterShock | US | Builder | Creative Sandbox | New | at #11,370, in the top 51% of ranked servers; within North America it is #1,340.
Settings and rules
Which map does AfterShock | US | Builder | Creative Sandbox | New | run?
The map on AfterShock | US | Builder | Creative Sandbox | New | is procedural, size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on AfterShock | US | Builder | Creative Sandbox | New |?
No gather rate appears in the name AfterShock | US | Builder | Creative Sandbox | New |. 16 players is the cap for groups. The server runs build & creative, building in a sandbox, with no gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does AfterShock | US | Builder | Creative Sandbox | New | run?
Rust network protocol 2635 and build 168909 on Linux is what AfterShock | US | Builder | Creative Sandbox | New | runs. Steam updates your game for you, and the protocol has to match for you to join.
Is AfterShock | US | Builder | Creative Sandbox | New | online, and how reliable is it?
The server is up at the moment: AfterShock | US | Builder | Creative Sandbox | New | is online. Its reported uptime dates the last restart to about 20 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is AfterShock | US | Builder | Creative Sandbox | New | located?
In North America, AfterShock | US | Builder | Creative Sandbox | New | lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 69.30.244.178:4585 is its address.
Does AfterShock | US | Builder | Creative Sandbox | New | run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 59. Entities peaked at 102,093, counting buildings, deployables and all the rest of the world. The highest memory use was 3,194 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include AfterShock | US | Builder | Creative Sandbox | New |?
These Rust Heatmap lists include AfterShock | US | Builder | Creative Sandbox | New |: Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on AfterShock | US | Builder | Creative Sandbox | New | mean?
gmrust (Game mode): Rust survival, standard rules; mp120 (Max players): Slot count: 120; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser lists it under North America are the tags AfterShock | US | Builder | Creative Sandbox | New | publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join AfterShock | US | Builder | Creative Sandbox | New |?
To join by console, open it with F1 in Rust and enter client.connect 69.30.244.178:4585. Or press Launch Rust on this page, which connects you through Steam. https://aftershockrust.com/ is where its website is.
