theBATCAVE
Offline 69.27.68.164:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:03 UTC25d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on theBATCAVE?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on theBATCAVE?
Once a month, with the force wipe, theBATCAVE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 25 days 16 hours ago. A monthly wipe is what its tags declare.
Population
How busy is theBATCAVE?
The last time theBATCAVE was seen was 16 days 18 hours ago, and it is offline now.
How does theBATCAVE rank against other Rust servers?
Player hours over seven days put theBATCAVE at #15,800, in the top 72% of ranked servers.
Settings and rules
Which map does theBATCAVE run?
A procedural map, generated by the game, runs on theBATCAVE.
What are the rules and settings on theBATCAVE?
The name theBATCAVE does not specify a gather rate. Groups can contain up to 8 players, the default in the game. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does theBATCAVE run?
Rust network protocol 2634 and build 167398 is the build theBATCAVE runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is theBATCAVE online, and how reliable is it?
Last seen 16 days 18 hours ago, theBATCAVE is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is theBATCAVE located?
No region is published by theBATCAVE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 69.27.68.164:28015.
Tags
Which Rust Heatmap lists and filters include theBATCAVE?
These Rust Heatmap lists include theBATCAVE: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on theBATCAVE mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags theBATCAVE publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join theBATCAVE?
To join by console, open it with F1 in Rust and enter client.connect 69.27.68.164:28015. Or press Launch Rust on this page, which connects you through Steam.