oxide test
Offline 69.230.70.17:38015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on oxide test?
The record of oxide test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 22 days 17 hours ago the server made the world it is on now.
Player counts
How busy is oxide test?
oxide test went quiet 22 days 17 hours ago and is offline right now.
How does oxide test rank against other Rust servers?
Player hours over seven days put oxide test at #15,955, in the top 71% of ranked servers.
Map and rules
Which map does oxide test run?
The game generates the procedural map on oxide test.
What are the rules and settings on oxide test?
A gather rate is not given in the name oxide test. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does oxide test run?
Rust network protocol 2634 and build 166652 is the build oxide test runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is oxide test online, and how reliable is it?
Last seen 22 days 17 hours ago, oxide test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 6 October 2026.
Where is oxide test located?
A region is not published for oxide test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 69.230.70.17:38015.
Tags
Which Rust Heatmap lists and filters include oxide test?
These Rust Heatmap lists include oxide test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on oxide test mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags oxide test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join oxide test?
To join by console, open it with F1 in Rust and enter client.connect 69.230.70.17:38015. Or press Launch Rust on this page, which connects you through Steam.