My Rust Server [Oxide | Dev]
Offline 69.194.47.50:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 19:42 UTC38d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Rust Server [Oxide | Dev]?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on My Rust Server [Oxide | Dev]?
The record of My Rust Server [Oxide | Dev]'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 38 days 3 hours ago.
Population
How busy is My Rust Server [Oxide | Dev]?
The last time My Rust Server [Oxide | Dev] was seen was 37 days 1 hours ago, and it is offline now.
How does My Rust Server [Oxide | Dev] rank against other Rust servers?
Player hours over seven days put My Rust Server [Oxide | Dev] at #14,324, in the top 62% of ranked servers.
Settings and rules
Which map does My Rust Server [Oxide | Dev] run?
A procedural map, generated by the game, runs on My Rust Server [Oxide | Dev].
What are the rules and settings on My Rust Server [Oxide | Dev]?
The name My Rust Server [Oxide | Dev] does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does My Rust Server [Oxide | Dev] run?
The build on My Rust Server [Oxide | Dev] is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Rust Server [Oxide | Dev] online, and how reliable is it?
My Rust Server [Oxide | Dev] is down just now; the last sighting was 37 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 20 September 2026.
Where is My Rust Server [Oxide | Dev] located?
A region is not published for My Rust Server [Oxide | Dev]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 69.194.47.50:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Rust Server [Oxide | Dev]?
Modded Rust servers, by live population are the Rust Heatmap lists that My Rust Server [Oxide | Dev] fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Rust Server [Oxide | Dev] mean?
These are the tags My Rust Server [Oxide | Dev] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Rust Server [Oxide | Dev]?
Enter client.connect 69.194.47.50:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.