Name of Server as Shown on the Client Server List
Offline 69.162.231.243:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:34 UTC8d ago | 1° | – | running | 1 |
| Sun 18 Oct, 15:28 UTC9d ago | 1° | – | 1 days | 0 |
| Fri 16 Oct, 16:10 UTC11d ago | 1° | – | 2 days | 0 |
| Tue 13 Oct, 15:48 UTC14d ago | 1° | held half | 3 days | 0 |
| Fri 9 Oct, 20:02 UTC18d ago | 1° | held half | 3.8 days | 1 |
| Thu 24 Sep, 17:57 UTC33d ago | 1° | held half | 15.1 days | 0 |
| Wed 23 Sep, 19:10 UTC34d ago | 1° | – | 0.9 days | 0 |
| Sun 20 Sep, 18:56 UTC37d ago | 1° | halved by day 2 | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Name of Server as Shown on the Client Server List?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 5 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
No next wipe can be predicted: Name of Server as Shown on the Client Server List wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 8 days 8 hours ago the server made the world it is on now.
Population
How busy is Name of Server as Shown on the Client Server List?
Last seen 7 days 8 hours ago, Name of Server as Shown on the Client Server List is offline at the moment.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over seven days put Name of Server as Shown on the Client Server List at #13,095, in the top 59% of ranked servers.
Settings and rules
What are the rules and settings on Name of Server as Shown on the Client Server List?
The name Name of Server as Shown on the Client Server List does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2634 and build 167781 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must match the protocol; Steam handles the update.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline at the moment: Name of Server as Shown on the Client Server List was last seen 7 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 September 2026.
Where is Name of Server as Shown on the Client Server List located?
Nothing about a region comes from Name of Server as Shown on the Client Server List. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 69.162.231.243:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
The Rust Heatmap lists that Name of Server as Shown on the Client Server List fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust to open the console, then enter client.connect 69.162.231.243:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.