Rust HeatmapInfrared · players
IR live Players77,467 Servers11,780 Warm3,551 Fresh wipes · 3h241 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–32° · slots

RustRoyale Development

Offline 68.97.1.27:28115 checked 23d ago

moddedoxide
Sp1 · players now 0/ 32
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,983
rank
top 71%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 23d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
75 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
30 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
83 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
302 / 310

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RustRoyale Development?

Its rhythm cannot yet be told: too few of RustRoyale Development's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 7 hours ago.

Population

How busy is RustRoyale Development?

RustRoyale Development went quiet 23 days 2 hours ago and is offline right now.

How does RustRoyale Development rank against other Rust servers?

The top 71% of ranked servers includes RustRoyale Development, at #15,983 for player hours over the last seven days.

Settings and rules

What are the rules and settings on RustRoyale Development?

No gather rate appears in the name RustRoyale Development. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does RustRoyale Development run?

The build on RustRoyale Development is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is RustRoyale Development online, and how reliable is it?

Last seen 23 days 2 hours ago, RustRoyale Development is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 6 October 2026.

Where is RustRoyale Development located?

Nothing about a region comes from RustRoyale Development. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 68.97.1.27:28115.

Tags

Which Rust Heatmap lists and filters include RustRoyale Development?

Modded Rust servers, by live population are the Rust Heatmap lists that RustRoyale Development fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustRoyale Development mean?

The game's server browser reads the tags RustRoyale Development publishes: gmrust (Game mode): Survival in the standard Rust form; mp32 (Max players): This server has 32 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RustRoyale Development?

To join by console, open it with F1 in Rust and enter client.connect 68.97.1.27:28115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp32
Max players This server has 32 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.