RustRoyale Development
Offline 68.97.1.27:28115 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustRoyale Development?
Its rhythm cannot yet be told: too few of RustRoyale Development's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 7 hours ago.
Population
How busy is RustRoyale Development?
RustRoyale Development went quiet 23 days 2 hours ago and is offline right now.
How does RustRoyale Development rank against other Rust servers?
The top 71% of ranked servers includes RustRoyale Development, at #15,983 for player hours over the last seven days.
Settings and rules
What are the rules and settings on RustRoyale Development?
No gather rate appears in the name RustRoyale Development. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does RustRoyale Development run?
The build on RustRoyale Development is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustRoyale Development online, and how reliable is it?
Last seen 23 days 2 hours ago, RustRoyale Development is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 6 October 2026.
Where is RustRoyale Development located?
Nothing about a region comes from RustRoyale Development. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 68.97.1.27:28115.
Tags
Which Rust Heatmap lists and filters include RustRoyale Development?
Modded Rust servers, by live population are the Rust Heatmap lists that RustRoyale Development fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustRoyale Development mean?
The game's server browser reads the tags RustRoyale Development publishes: gmrust (Game mode): Survival in the standard Rust form; mp32 (Max players): This server has 32 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustRoyale Development?
To join by console, open it with F1 in Rust and enter client.connect 68.97.1.27:28115. Or press Launch Rust on this page, which connects you through Steam.