Rust HeatmapInfrared · players
IR live Players60,289 Servers11,750 Warm3,494 Fresh wipes · 3h127 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Local Rust Server [No EAC]

Offline 68.41.91.129:28015 checked 1d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#12,947
rank
top 58%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct13 Oct20 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:09 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
84 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
17 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Local Rust Server [No EAC]?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Local Rust Server [No EAC]?

Its rhythm cannot yet be told: too few of Local Rust Server [No EAC]'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 20 hours ago the server made the world it is on now.

Population

How busy is Local Rust Server [No EAC]?

Local Rust Server [No EAC] went quiet 47 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.

How does Local Rust Server [No EAC] rank against other Rust servers?

The top 58% of ranked servers includes Local Rust Server [No EAC], at #12,947 for player hours over the last seven days.

Rules and settings

Which map does Local Rust Server [No EAC] run?

Local Rust Server [No EAC] runs a procedural map, which the game generates.

What are the rules and settings on Local Rust Server [No EAC]?

The name Local Rust Server [No EAC] does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does Local Rust Server [No EAC] run?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Server [No EAC] runs. To join, your game must match the protocol; Steam handles the update.

Is Local Rust Server [No EAC] online, and how reliable is it?

Last seen 47 hours ago, Local Rust Server [No EAC] is offline right now. It was up 9 of 168 hours across the last 7 full days, or 5% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Local Rust Server [No EAC] located?

No region is published by Local Rust Server [No EAC]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 68.41.91.129:28015.

Lists and filters

Which Rust Heatmap lists and filters include Local Rust Server [No EAC]?

The Rust Heatmap lists that Local Rust Server [No EAC] fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Local Rust Server [No EAC] mean?

These are the tags Local Rust Server [No EAC] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Local Rust Server [No EAC]?

Press F1 in Rust to open the console, then enter client.connect 68.41.91.129:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.