Cr4SH
Offline 68.33.204.246:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Cr4SH?
Its rhythm cannot yet be told: too few of Cr4SH's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 42 days 20 hours ago.
Population
How busy is Cr4SH?
Last seen 42 days 18 hours ago, Cr4SH is offline at the moment.
How does Cr4SH rank against other Rust servers?
Player hours over seven days put Cr4SH at #13,349, in the top – of ranked servers.
Map and rules
Which map does Cr4SH run?
A procedural map, generated by the game, runs on Cr4SH.
What are the rules and settings on Cr4SH?
The name Cr4SH does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Cr4SH run?
Rust network protocol 2633 and build 163794 on Windows is what Cr4SH runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Cr4SH online, and how reliable is it?
Last seen 42 days 18 hours ago, Cr4SH is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 September 2026.
Where is Cr4SH located?
No region is published by Cr4SH. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 68.33.204.246:28015.
Tags
Which Rust Heatmap lists and filters include Cr4SH?
The Rust Heatmap lists that Cr4SH fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Cr4SH mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Cr4SH publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Cr4SH?
To join by console, open it with F1 in Rust and enter client.connect 68.33.204.246:28015. Or press Launch Rust on this page, which connects you through Steam.