Cr4SH
Offline 68.33.204.239:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Cr4SH?
Its rhythm cannot yet be told: too few of Cr4SH's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 39 days 17 hours ago.
Population
How busy is Cr4SH?
Last seen 39 days 6 hours ago, Cr4SH is offline at the moment.
How does Cr4SH rank against other Rust servers?
Ranked #15,402 on seven-day player hours, Cr4SH is in the top – of all ranked servers.
Rules and settings
Which map does Cr4SH run?
Cr4SH runs a procedural map, which the game generates.
What are the rules and settings on Cr4SH?
A gather rate is not given in the name Cr4SH. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Cr4SH run?
Rust network protocol 2633 and build 164530 is the build Cr4SH runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Cr4SH online, and how reliable is it?
Offline at the moment: Cr4SH was last seen 39 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 19 September 2026.
Where is Cr4SH located?
A region is not published for Cr4SH. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 68.33.204.239:28015.
Lists and filters
Which Rust Heatmap lists and filters include Cr4SH?
These Rust Heatmap lists include Cr4SH: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Cr4SH mean?
These are the tags Cr4SH publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Cr4SH?
Enter client.connect 68.33.204.239:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.