Cr4SH
Offline 68.33.202.199:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Cr4SH?
The record of Cr4SH's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 42 days 12 hours ago the server made the world it is on now.
Player counts
How busy is Cr4SH?
The last time Cr4SH was seen was 42 days 4 hours ago, and it is offline now.
How does Cr4SH rank against other Rust servers?
Player hours over seven days put Cr4SH at #13,351, in the top – of ranked servers.
Settings and rules
Which map does Cr4SH run?
A procedural map, generated by the game, runs on Cr4SH.
What are the rules and settings on Cr4SH?
A gather rate is not given in the name Cr4SH. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Cr4SH run?
Rust network protocol 2633 and build 163794 is the build Cr4SH runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Cr4SH online, and how reliable is it?
Last seen 42 days 4 hours ago, Cr4SH is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 September 2026.
Where is Cr4SH located?
A region is not published for Cr4SH. Rust Heatmap shows the location a server states. It does not look up the machine's location. 68.33.202.199:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Cr4SH?
These Rust Heatmap lists include Cr4SH: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Cr4SH mean?
The game's server browser reads the tags Cr4SH publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Cr4SH?
To join by console, open it with F1 in Rust and enter client.connect 68.33.202.199:28015. Or press Launch Rust on this page, which connects you through Steam.