Rust HeatmapInfrared · players
IR live Players90,153 Servers11,869 Warm3,832 Fresh wipes · 3h374 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–24° · slots

Rust School

Offline 68.238.49.216:28015 checked 14d ago

moddedcarbon
Sp1 · players now 0/ 24
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,156
rank
top 70%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:30 UTC16d ago 2 – running 1
Thu 1 Oct, 23:56 UTC FW27d ago 2 halved by day 1 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
186 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
179 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
91 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
284 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
236 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rust School?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 16 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Rust School?

Rust School has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 10 hours ago.

Population

How busy is Rust School?

The last time Rust School was seen was 14 days 11 hours ago, and it is offline now.

How does Rust School rank against other Rust servers?

Player hours over seven days put Rust School at #15,156, in the top 70% of ranked servers.

Settings and rules

What are the rules and settings on Rust School?

A gather rate is not given in the name Rust School. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Rust School run?

Rust network protocol 2634 and build 167584 on Linux is what Rust School runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust School online, and how reliable is it?

Last seen 14 days 11 hours ago, Rust School is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Rust School located?

A region is not published for Rust School. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 68.238.49.216:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Rust School?

The Rust Heatmap lists that Rust School fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Rust School mean?

The game's server browser reads the tags Rust School publishes: gmvanilla (Game mode): Survival in vanilla form; mp24 (Max players): Slot count: 24; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Rust School?

Enter client.connect 68.238.49.216:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp24
Max players Slot count: 24.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167584
Build This build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.