Local Modded Rust
Offline 68.184.160.5:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Local Modded Rust?
The record of Local Modded Rust's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 15 hours ago the server made the world it is on now.
Population
How busy is Local Modded Rust?
Local Modded Rust went quiet 13 days 1 hours ago and is offline right now.
How does Local Modded Rust rank against other Rust servers?
Player hours over seven days put Local Modded Rust at #15,101, in the top 70% of ranked servers.
Settings and rules
Which map does Local Modded Rust run?
A procedural map, generated by the game, runs on Local Modded Rust.
What are the rules and settings on Local Modded Rust?
The name Local Modded Rust does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Local Modded Rust run?
The build on Local Modded Rust is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Local Modded Rust online, and how reliable is it?
Last seen 13 days 1 hours ago, Local Modded Rust is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 14 October 2026.
Where is Local Modded Rust located?
No region is published by Local Modded Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 68.184.160.5:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local Modded Rust?
Modded Rust servers, by live population are the Rust Heatmap lists that Local Modded Rust fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Modded Rust mean?
The game's server browser reads the tags Local Modded Rust publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Local Modded Rust?
To join by console, open it with F1 in Rust and enter client.connect 68.184.160.5:28015. Or press Launch Rust on this page, which connects you through Steam.