Rust HeatmapInfrared · players
IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Phoenix Testing Server [DEV]

Offline 68.117.72.243:28083 checked 27d ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,922
rank
top 69%
50d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Phoenix Testing Server [DEV]?

Phoenix Testing Server [DEV] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 50 days 9 hours ago.

Population

How busy is Phoenix Testing Server [DEV]?

Last seen 27 days 3 hours ago, Phoenix Testing Server [DEV] is offline at the moment.

How does Phoenix Testing Server [DEV] rank against other Rust servers?

The top 69% of ranked servers includes Phoenix Testing Server [DEV], at #15,922 for player hours over the last seven days.

Map and rules

Which map does Phoenix Testing Server [DEV] run?

A procedural map, generated by the game, runs on Phoenix Testing Server [DEV].

What are the rules and settings on Phoenix Testing Server [DEV]?

The name Phoenix Testing Server [DEV] does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Phoenix Testing Server [DEV] run?

Rust network protocol 2633 and build 163493 is the build Phoenix Testing Server [DEV] runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Phoenix Testing Server [DEV] online, and how reliable is it?

Last seen 27 days 3 hours ago, Phoenix Testing Server [DEV] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Phoenix Testing Server [DEV] located?

A region is not published for Phoenix Testing Server [DEV]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 68.117.72.243:28083.

Tags

Which Rust Heatmap lists and filters include Phoenix Testing Server [DEV]?

These Rust Heatmap lists include Phoenix Testing Server [DEV]: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Phoenix Testing Server [DEV] mean?

These are the tags Phoenix Testing Server [DEV] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163493 (Build): This build is 163493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Phoenix Testing Server [DEV]?

Enter client.connect 68.117.72.243:28083 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players The slot count is 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163493
Build This build is 163493.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.