Bell
Online 68.106.240.11:28017 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 14:24 UTC18d ago | 1° | – | running | 1 |
| Sat 10 Oct, 00:44 UTC19d ago | 1° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Bell?
The average peak across its recent wipes is 1 players. 5 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Bell?
Its rhythm cannot yet be told: too few of Bell's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 days 23 hours ago.
Population
How busy is Bell?
The current population of Bell is 0, against 10 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
How does Bell rank against other Rust servers?
Player hours over seven days put Bell at #8,206, in the top 37% of ranked servers.
Settings and rules
Which map does Bell run?
A procedural map, generated by the game, runs on Bell.
What are the rules and settings on Bell?
No gather rate appears in the name Bell. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Bell run?
Rust network protocol 2635 and build 168909 on Windows is what Bell runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Bell online, and how reliable is it?
The server is up at the moment: Bell is online. It was up 152 of 168 hours across the last 7 full days, or 90% of the time. The first record of it on Rust Heatmap is 9 October 2026.
Where is Bell located?
No region is published by Bell. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 68.106.240.11:28017.
Lists and filters
Which Rust Heatmap lists and filters include Bell?
The Rust Heatmap lists that Bell fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Bell mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Bell publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Bell?
Press F1 in Rust to open the console, then enter client.connect 68.106.240.11:28017. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.