Belldandy
Offline 68.106.240.11:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW27d ago | 1° | – | running | 1 |
| Sun 20 Sep, 23:56 UTC38d ago | 1° | held half | 10.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Belldandy?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Belldandy?
Belldandy has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 4 hours ago.
Player counts
How busy is Belldandy?
The last time Belldandy was seen was 10 days 1 hours ago, and it is offline now.
How does Belldandy rank against other Rust servers?
Player hours over seven days put Belldandy at #13,556, in the top 62% of ranked servers.
Map and rules
Which map does Belldandy run?
Belldandy runs a procedural map, which the game generates.
What are the rules and settings on Belldandy?
A gather rate is not given in the name Belldandy. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Belldandy run?
Rust network protocol 2634 and build 167781 is the build Belldandy runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Belldandy online, and how reliable is it?
Last seen 10 days 1 hours ago, Belldandy is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 20 September 2026.
Where is Belldandy located?
Nothing about a region comes from Belldandy. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 68.106.240.11:28015.
Lists and filters
Which Rust Heatmap lists and filters include Belldandy?
These Rust Heatmap lists include Belldandy: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Belldandy mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Belldandy publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Belldandy?
To join by console, open it with F1 in Rust and enter client.connect 68.106.240.11:28015. Or press Launch Rust on this page, which connects you through Steam.